HAWKE. (
doesnotjuggle) wrote2015-01-29 05:59 pm
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OOC INFORMATION
Name: Effy
Contact:
robbstark
Other Characters: N/A!
CHARACTER INFORMATION
Character Name: Marian Hawke
Age: Late twenties to early thirties, at this point. I'd say about 31, thereabouts?
Canon: Dragon Age II
Canon Point: Post-game!
Character Information: Overview of Hawke's life so far, contains spoilers for Inquisition. As Dragon Age is a series where the player's choices define the history of the world, it stands to reason that things change from playthrough to playthrough. Thus, here are some of the more important changes made for this Hawke:
- purple mage, Bethany is dead and Carver and Anders came along with her to the Deep Roads Expedition. Carver became a Grey Warden as a result.
- romanced Isabela.
- recruited and kept all companions that came with the game, so no Sebastian Vael here. She has a friendly relationship with all of them.
- sided with the mages for the most part
- helped Anders find ingredients for his bomb and, after a tense argument with him, distracted Elthina
- kept Anders alive and dragged him along to fight Templars
Personality:
The dialogue wheel in Dragon Age II gives you three options, most of the time: the top option is the kind, diplomatic, paragon option, illustrated in blue, which gives Hawke a diplomatic, peaceful personality, and the bottom option, which glows an appropriate red when you hover over it, is the aggressive personality which turns Hawke into a blood knight who threatens people's lives a lot. The middle option, however, and the personality our lovely mage here has, is sarcastic as shit, helpfully backlit by a purple glow. So--Hawke here is the most sarcastic little shit ever. Emphasis on little shit, because this is the woman who, when her girlfriend and one of her best friends (and also the Guard-Captain) end up quarreling in her household estate, charges right on in and says, with evident glee, "Are all the good seats taken?" This is the woman who, when told by an apostate friend of hers (who also happens to be possessed by a spirit of Justice, long story) that she has to pick a side, says that she'd rather just watch. With snacks! This is the woman who, as the Viscount cradles his dead son in the Chantry, takes the time to crack a joke about it. (She's called out on it in party banter immediately afterwards, but Maker, Hawke, that was terrible.)
It's safe to say that Hawke is a humorous person. She's irreverent about everything, she spouts puns and jokes and takes every opportunity to make fun of things, sometimes to the point where she's kind of an asshole about it (see: Viscount cradling dead son in Chantry). She, well, she talks too much--she even notes it herself: "I'd make a terrible slave, I talk too much." (She then whips out a knife and holds it to the slaver's throat and adds, "And I do that." Just because she acts like a goofball all the time doesn't mean she's not dangerous when she wants to be.) It's part, one might say, of her charm: she's a jovial person who doesn't take a lot of things seriously, and the first impression one might have of her is this weird but charming oddball, prone to clever quips, disrespect of authority and the occasional flirty comment. That much is true, but for someone so jovial, Hawke has had a very, very rough life.
Let's go back--way back--to the Fifth Blight. The first we see of Hawke (outside of Varric's incredibly embellished prologue, what the hell), she and her family are running from the darkspawn that have destroyed their home. She has already lost her father even before the Blight, and the next person she loses--this time to the darkspawn--is her sister, Bethany. Then, once they've arrived in the city of Kirkwall and spent a year there, her brother Carver falls to the darkspawn taint while they're on an expedition to the Deep Roads and has to be given to the Grey Wardens so he could live. Then, three years after that, her mother is taken by a serial killer and turned into something akin to Frankenstein's monster save with more blood magic, and some time later, Isabela gets her to help in finding a relic she lost, and then sails away once she has it, thus pushing the Arishok--the title given to a formidable military leader of a race of horned people with rather radical beliefs named the Qunari, who got stuck years ago in Kirkwall--to declare war upon the city and kill the Viscount, with Hawke and co. getting caught in the crossfire. (Don't worry, Isabela came back and gave the Tome to the Arishok, but that led to a one-on-one duel between Hawke and the Arishok which we'll talk about again later.) And then after that Hawke gets caught between Knight-Commander Meredith of the Templars, who thinks mages should be locked up for their own good, and First-Enchanter Orsino, who thinks mages should have their freedom and Templars should back off, and Hawke's friend Anders, in order to push things right over the edge, blows up the Chantry, and with it hundreds of people inside, one of them being the one person who could've kept things from going overboard. Then, she ends up having to leave her home for her own safety, again.
Really, it's a wonder that Hawke's still smiling. Though, well--that's a part of it. She admits outright to being scared during the endgame, but the thing is, her sense of humor serves as something for her to fall back on, even when the entire world has gone straight to hell in a handbasket--as long as she can keep kidding around, as long as she's joking around, things will be okay. It comes across, especially after her mother's death, as a defense mechanism, something to keep herself from falling apart on people. She has this problem where, despite her jovial and friendly personality, she feels as though she can't burden other people with her problems, and so she plasters on a smile and tells a joke and pretends she doesn't feel so brittle. Aveline, one of her first companions and probably her second best friend (Varric is her bestest best friend), calls her out on this more than once, most notably after Hawke's mother's death--Aveline's the one, in fact, who sees right through it and tells her, in no uncertain terms and using a story, that she is allowed to mourn for as long as she wants, because it is her choice.
It's her choice, then, to stand up to the Arishok, who wants to take Isabela along with the Tome back to Par Vollen, and tell him no. This leads into our next trait: Hawke is loyal, deeply so. This is partly because of all the people she's already lost, she will not lose anyone else if she has something to say about that, but this is also because she just is, especially to her friends and family. Isabela is one of the biggest examples, as Hawke gets into a duel with the Arishok for Isabela to go free (and for Kirkwall to not get sacked anymore), but there are quests devoted simply to checking on her friends and family, and listening to them when they need someone to talk to, serving as a reassuring shoulder to lean on or a friend to get drunk with. Hawke might not want to bleed on other people, but she will let other people bleed on her, especially those she cares for, if it means helping them out ("your problems are my problems," she tells Fenris at one point in the game). Hell, she'll go above and beyond for them--kill the Arishok, help them deal with their old master, tell them that someone thinks they're a terrible Guard-Captain, even set them up with the guy they like even though they're terrible at courting said guy. For her friends, she'll do anything, and therein lies the problem.
See, Hawke has a blind spot, when it comes to her friends. She trusts them without reservation, often asking for their opinions on something (though she only listens about half the time), and will do anything for them if she's asked, up to and including unknowingly collecting ingredients for a bomb. Certainly they'll have their differences, but at the end of the day they all know they can rely on her, and that's the problem--Hawke will think the very best of her friends, to the point where, when demons in the Fade tempt them into turning on her, she jokes, without any sting, about turning around so they can properly stab her in the back, to the point where she collects sela petrae and drakestone without stopping to wonder what sort of potion, exactly, needs an explosion. In simpler terms, she trusts them blindly, at least up until the point where they break that trust. Once that happens, it's fairly hard to get it back--she'll joke around with them still, sure, but she'll be far less willing to do favors for them without asking questions, and far more likely to either aim a barbed joke at them or hold what they did over their heads (see: Isabela, after she asks Hawke to pretend to betray her, gets "remember that time you ran off with the Tome of Koslun?" during said act of "betrayal"). She believes in mercy and second chances at life, certainly, she's given those out more than once, but you have to earn that second chance at her trust first.
A lot of the time, unless you've done something she absolutely cannot forgive (ie slavery), Hawke is someone who believes in letting people live and try again. She's willing to kill, certainly, and she won't lose any sleep over killing somebody, but when she sees a way out that involves minimal loss of life, she'll take that way out. As we are talking about purple Hawke here, that usually means so much bullshit that Varric would be proud of her, and Varric bullshits for a living. She's the merciful kind of person who lets people go free, even though she knows fully well that there's a chance at some point they'll come back and bite her in the ass, because there's also a chance that it won't. Granted, sometimes this crosses over into incredibly stupid, as seen when she rescues and lets Grace the blood mage go free twice, only for Grace to turn right around and kidnap her little brother from the Grey Wardens.
Which leads us into the next trait: Hawke is one protective lady. She's had to be--as the eldest of three in a family that had two mage children including herself, she's developed a protective streak about ten miles wide. It's been drilled into her to look after the people she loves, to protect them as best as she can or better, and when she fails, she takes it rather badly. The best example of this has to be for "All That Remains", midway through Act 2, when a serial killer abducts her mother to use her to try and reassemble his dead wife through blood magic. Hawke freaks out, and puts all other concerns aside to look for her mother. She grows more and more worried and sounds more and more desperate as she follows the trail of blood in Lowtown to where the killer has her mother, to the point where she actually ditches the joking and snaps at someone ("I get it, you're crazy! Where is my mother?")--she's not joking, she's not in the mood to joke at all. She loves her family and friends, even if her relationships with her uncle, mother and brother and her friends aren't always the best, and she cares deeply for them. If they get hurt somehow, she drops everything to come to their rescue, and if they die, she takes it badly--even years after her mother's death, she still can't bring herself to enter her room, and if someone drags her dead loved ones into their argument she will drop the jokes and get very, very cold (as seen when Carver bitterly implies that she was somehow responsible for Bethany's death, she says, "fair is fair, but you're taking this little pissing match too far"). She protects the people she cares for, and if given a choice, will not hesitate to lay her life down on the line for them.
Hell, she protects and helps people she doesn't even know. Granted, a lot of the time there's a reward in it--the woman loots dead bodies for money and miscellaneous items, the fastest way to get her attention is to tell her you'll pay her a significant amount of money--but sometimes, even when there's no reward in it, or even when doing it means she'll lose the reward (as seen in "The Magistrate's Orders", when she kills a serial killer targeting elven girls even though bringing him to his magistrate father alive would've netted her a lot of money), she'll help anyway. She sticks her nose into everyone's business and considers other people's problems to be her problems to solve, she makes it her job to protect the people of Kirkwall as best as she can, she will stick her neck out for anyone she deems in need of protection--hell, if they need it, she'll just talk to them (and piss them off in the process). This is--rather unhealthy when you think about it, really, since it means that she's a lot more concerned about other people than herself.
In summary: Marian Hawke is a protective, loyal, helpful, and amazingly sarcastic little shit.
5-10 Key Character Traits: sarcastic - talkative - self-sacrificing - loyal - too helpful for her own good - too trusting - protective
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? ha. hm. something fitting! she'll complain anyway, she wanted to be a dragon dammit.
Opt-Outs: Demon, arachne and shade.
Roleplay Sample:
Test drive thread with Anders
Test drive thread with Fenrich
Very short test drive thread with Margot
Name: Effy
Contact:
Other Characters: N/A!
CHARACTER INFORMATION
Character Name: Marian Hawke
Age: Late twenties to early thirties, at this point. I'd say about 31, thereabouts?
Canon: Dragon Age II
Canon Point: Post-game!
Character Information: Overview of Hawke's life so far, contains spoilers for Inquisition. As Dragon Age is a series where the player's choices define the history of the world, it stands to reason that things change from playthrough to playthrough. Thus, here are some of the more important changes made for this Hawke:
- purple mage, Bethany is dead and Carver and Anders came along with her to the Deep Roads Expedition. Carver became a Grey Warden as a result.
- romanced Isabela.
- recruited and kept all companions that came with the game, so no Sebastian Vael here. She has a friendly relationship with all of them.
- sided with the mages for the most part
- helped Anders find ingredients for his bomb and, after a tense argument with him, distracted Elthina
- kept Anders alive and dragged him along to fight Templars
Personality:
The dialogue wheel in Dragon Age II gives you three options, most of the time: the top option is the kind, diplomatic, paragon option, illustrated in blue, which gives Hawke a diplomatic, peaceful personality, and the bottom option, which glows an appropriate red when you hover over it, is the aggressive personality which turns Hawke into a blood knight who threatens people's lives a lot. The middle option, however, and the personality our lovely mage here has, is sarcastic as shit, helpfully backlit by a purple glow. So--Hawke here is the most sarcastic little shit ever. Emphasis on little shit, because this is the woman who, when her girlfriend and one of her best friends (and also the Guard-Captain) end up quarreling in her household estate, charges right on in and says, with evident glee, "Are all the good seats taken?" This is the woman who, when told by an apostate friend of hers (who also happens to be possessed by a spirit of Justice, long story) that she has to pick a side, says that she'd rather just watch. With snacks! This is the woman who, as the Viscount cradles his dead son in the Chantry, takes the time to crack a joke about it. (She's called out on it in party banter immediately afterwards, but Maker, Hawke, that was terrible.)
It's safe to say that Hawke is a humorous person. She's irreverent about everything, she spouts puns and jokes and takes every opportunity to make fun of things, sometimes to the point where she's kind of an asshole about it (see: Viscount cradling dead son in Chantry). She, well, she talks too much--she even notes it herself: "I'd make a terrible slave, I talk too much." (She then whips out a knife and holds it to the slaver's throat and adds, "And I do that." Just because she acts like a goofball all the time doesn't mean she's not dangerous when she wants to be.) It's part, one might say, of her charm: she's a jovial person who doesn't take a lot of things seriously, and the first impression one might have of her is this weird but charming oddball, prone to clever quips, disrespect of authority and the occasional flirty comment. That much is true, but for someone so jovial, Hawke has had a very, very rough life.
Let's go back--way back--to the Fifth Blight. The first we see of Hawke (outside of Varric's incredibly embellished prologue, what the hell), she and her family are running from the darkspawn that have destroyed their home. She has already lost her father even before the Blight, and the next person she loses--this time to the darkspawn--is her sister, Bethany. Then, once they've arrived in the city of Kirkwall and spent a year there, her brother Carver falls to the darkspawn taint while they're on an expedition to the Deep Roads and has to be given to the Grey Wardens so he could live. Then, three years after that, her mother is taken by a serial killer and turned into something akin to Frankenstein's monster save with more blood magic, and some time later, Isabela gets her to help in finding a relic she lost, and then sails away once she has it, thus pushing the Arishok--the title given to a formidable military leader of a race of horned people with rather radical beliefs named the Qunari, who got stuck years ago in Kirkwall--to declare war upon the city and kill the Viscount, with Hawke and co. getting caught in the crossfire. (Don't worry, Isabela came back and gave the Tome to the Arishok, but that led to a one-on-one duel between Hawke and the Arishok which we'll talk about again later.) And then after that Hawke gets caught between Knight-Commander Meredith of the Templars, who thinks mages should be locked up for their own good, and First-Enchanter Orsino, who thinks mages should have their freedom and Templars should back off, and Hawke's friend Anders, in order to push things right over the edge, blows up the Chantry, and with it hundreds of people inside, one of them being the one person who could've kept things from going overboard. Then, she ends up having to leave her home for her own safety, again.
Really, it's a wonder that Hawke's still smiling. Though, well--that's a part of it. She admits outright to being scared during the endgame, but the thing is, her sense of humor serves as something for her to fall back on, even when the entire world has gone straight to hell in a handbasket--as long as she can keep kidding around, as long as she's joking around, things will be okay. It comes across, especially after her mother's death, as a defense mechanism, something to keep herself from falling apart on people. She has this problem where, despite her jovial and friendly personality, she feels as though she can't burden other people with her problems, and so she plasters on a smile and tells a joke and pretends she doesn't feel so brittle. Aveline, one of her first companions and probably her second best friend (Varric is her bestest best friend), calls her out on this more than once, most notably after Hawke's mother's death--Aveline's the one, in fact, who sees right through it and tells her, in no uncertain terms and using a story, that she is allowed to mourn for as long as she wants, because it is her choice.
It's her choice, then, to stand up to the Arishok, who wants to take Isabela along with the Tome back to Par Vollen, and tell him no. This leads into our next trait: Hawke is loyal, deeply so. This is partly because of all the people she's already lost, she will not lose anyone else if she has something to say about that, but this is also because she just is, especially to her friends and family. Isabela is one of the biggest examples, as Hawke gets into a duel with the Arishok for Isabela to go free (and for Kirkwall to not get sacked anymore), but there are quests devoted simply to checking on her friends and family, and listening to them when they need someone to talk to, serving as a reassuring shoulder to lean on or a friend to get drunk with. Hawke might not want to bleed on other people, but she will let other people bleed on her, especially those she cares for, if it means helping them out ("your problems are my problems," she tells Fenris at one point in the game). Hell, she'll go above and beyond for them--kill the Arishok, help them deal with their old master, tell them that someone thinks they're a terrible Guard-Captain, even set them up with the guy they like even though they're terrible at courting said guy. For her friends, she'll do anything, and therein lies the problem.
See, Hawke has a blind spot, when it comes to her friends. She trusts them without reservation, often asking for their opinions on something (though she only listens about half the time), and will do anything for them if she's asked, up to and including unknowingly collecting ingredients for a bomb. Certainly they'll have their differences, but at the end of the day they all know they can rely on her, and that's the problem--Hawke will think the very best of her friends, to the point where, when demons in the Fade tempt them into turning on her, she jokes, without any sting, about turning around so they can properly stab her in the back, to the point where she collects sela petrae and drakestone without stopping to wonder what sort of potion, exactly, needs an explosion. In simpler terms, she trusts them blindly, at least up until the point where they break that trust. Once that happens, it's fairly hard to get it back--she'll joke around with them still, sure, but she'll be far less willing to do favors for them without asking questions, and far more likely to either aim a barbed joke at them or hold what they did over their heads (see: Isabela, after she asks Hawke to pretend to betray her, gets "remember that time you ran off with the Tome of Koslun?" during said act of "betrayal"). She believes in mercy and second chances at life, certainly, she's given those out more than once, but you have to earn that second chance at her trust first.
A lot of the time, unless you've done something she absolutely cannot forgive (ie slavery), Hawke is someone who believes in letting people live and try again. She's willing to kill, certainly, and she won't lose any sleep over killing somebody, but when she sees a way out that involves minimal loss of life, she'll take that way out. As we are talking about purple Hawke here, that usually means so much bullshit that Varric would be proud of her, and Varric bullshits for a living. She's the merciful kind of person who lets people go free, even though she knows fully well that there's a chance at some point they'll come back and bite her in the ass, because there's also a chance that it won't. Granted, sometimes this crosses over into incredibly stupid, as seen when she rescues and lets Grace the blood mage go free twice, only for Grace to turn right around and kidnap her little brother from the Grey Wardens.
Which leads us into the next trait: Hawke is one protective lady. She's had to be--as the eldest of three in a family that had two mage children including herself, she's developed a protective streak about ten miles wide. It's been drilled into her to look after the people she loves, to protect them as best as she can or better, and when she fails, she takes it rather badly. The best example of this has to be for "All That Remains", midway through Act 2, when a serial killer abducts her mother to use her to try and reassemble his dead wife through blood magic. Hawke freaks out, and puts all other concerns aside to look for her mother. She grows more and more worried and sounds more and more desperate as she follows the trail of blood in Lowtown to where the killer has her mother, to the point where she actually ditches the joking and snaps at someone ("I get it, you're crazy! Where is my mother?")--she's not joking, she's not in the mood to joke at all. She loves her family and friends, even if her relationships with her uncle, mother and brother and her friends aren't always the best, and she cares deeply for them. If they get hurt somehow, she drops everything to come to their rescue, and if they die, she takes it badly--even years after her mother's death, she still can't bring herself to enter her room, and if someone drags her dead loved ones into their argument she will drop the jokes and get very, very cold (as seen when Carver bitterly implies that she was somehow responsible for Bethany's death, she says, "fair is fair, but you're taking this little pissing match too far"). She protects the people she cares for, and if given a choice, will not hesitate to lay her life down on the line for them.
Hell, she protects and helps people she doesn't even know. Granted, a lot of the time there's a reward in it--the woman loots dead bodies for money and miscellaneous items, the fastest way to get her attention is to tell her you'll pay her a significant amount of money--but sometimes, even when there's no reward in it, or even when doing it means she'll lose the reward (as seen in "The Magistrate's Orders", when she kills a serial killer targeting elven girls even though bringing him to his magistrate father alive would've netted her a lot of money), she'll help anyway. She sticks her nose into everyone's business and considers other people's problems to be her problems to solve, she makes it her job to protect the people of Kirkwall as best as she can, she will stick her neck out for anyone she deems in need of protection--hell, if they need it, she'll just talk to them (and piss them off in the process). This is--rather unhealthy when you think about it, really, since it means that she's a lot more concerned about other people than herself.
In summary: Marian Hawke is a protective, loyal, helpful, and amazingly sarcastic little shit.
5-10 Key Character Traits: sarcastic - talkative - self-sacrificing - loyal - too helpful for her own good - too trusting - protective
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? ha. hm. something fitting! she'll complain anyway, she wanted to be a dragon dammit.
Opt-Outs: Demon, arachne and shade.
Roleplay Sample:
Test drive thread with Anders
Test drive thread with Fenrich
Very short test drive thread with Margot